F# for Fun and Profit
  • Introduction
  • Getting started
    • Contents of the book
    • "Why use F#?" in one page
    • Installing and using F#
    • F# syntax in 60 seconds
    • Learning F#
    • Troubleshooting F#
    • Low-risk ways to use F# at work
      • Twenty six low-risk ways to use F# at work
      • Using F# for development and devops scripts
      • Using F# for testing
      • Using F# for database related tasks
      • Other interesting ways of using F# at work
  • Why use F#?
    • The "Why use F#?" Series
      • Introduction to the 'Why use F#' series
      • F# syntax in 60 seconds
      • Comparing F# with C#: A simple sum
      • Comparing F# with C#: Sorting
      • Comparing F# with C#: Downloading a web page
      • Four Key Concepts
      • Conciseness
      • Type inference
      • Low overhead type definitions
      • Using functions to extract boilerplate code
      • Using functions as building blocks
      • Pattern matching for conciseness
      • Convenience
      • Out-of-the-box behavior for types
      • Functions as interfaces
      • Partial Application
      • Active patterns
      • Correctness
      • Immutability
      • Exhaustive pattern matching
      • Using the type system to ensure correct code
      • Worked example: Designing for correctness
      • Concurrency
      • Asynchronous programming
      • Messages and Agents
      • Functional Reactive Programming
      • Completeness
      • Seamless interoperation with .NET libraries
      • Anything C# can do...
      • Why use F#: Conclusion
  • Thinking Functionally
    • The "Thinking Functionally" Series
      • Thinking Functionally: Introduction
      • Mathematical functions
      • Function Values and Simple Values
      • How types work with functions
      • Currying
      • Partial application
      • Function associativity and composition
      • Defining functions
      • Function signatures
      • Organizing functions
      • Attaching functions to types
      • Worked example: A stack based calculator
  • Understanding F# ###
    • The "Expressions and syntax" Series
      • Expressions and syntax: Introduction
      • Expressions vs. statements
      • Overview of F# expressions
      • Binding with let, use, and do
      • F# syntax: indentation and verbosity
      • Parameter and value naming conventions
      • Control flow expressions
      • Exceptions
      • Match expressions
      • Formatted text using printf
      • Worked example: Parsing command line arguments
      • Worked example: Roman numerals
    • The "Understanding F# types" Series
      • Understanding F# types: Introduction
      • Overview of types in F#
      • Type abbreviations
      • Tuples
      • Records
      • Discriminated Unions
      • The Option type
      • Enum types
      • Built-in .NET types
      • Units of measure
      • Understanding type inference
    • Choosing between collection functions
    • The "Object-oriented programming in F#" Series
      • Object-oriented programming in F#: Introduction
      • Classes
      • Inheritance and abstract classes
      • Interfaces
      • Object expressions
    • The "Computation Expressions" Series
      • Computation expressions: Introduction
      • Understanding continuations
      • Introducing 'bind'
      • Computation expressions and wrapper types
      • More on wrapper types
      • Implementing a builder: Zero and Yield
      • Implementing a builder: Combine
      • Implementing a builder: Delay and Run
      • Implementing a builder: Overloading
      • Implementing a builder: Adding laziness
      • Implementing a builder: The rest of the standard methods
    • Organizing modules in a project
    • The "Dependency cycles" Series
      • Cyclic dependencies are evil
      • Refactoring to remove cyclic dependencies
      • Cycles and modularity in the wild
    • The "Porting from C#" Series
      • Porting from C# to F#: Introduction
      • Getting started with direct porting
  • Functional Design ###
    • The "Designing with types" Series
      • Designing with types: Introduction
      • Single case union types
      • Making illegal states unrepresentable
      • Discovering new concepts
      • Making state explicit
      • Constrained strings
      • Non-string types
      • Designing with types: Conclusion
    • Algebraic type sizes and domain modelling
    • Thirteen ways of looking at a turtle
      • Thirteen ways of looking at a turtle (part 2)
      • Thirteen ways of looking at a turtle - addendum
  • Functional Patterns ###
    • How to design and code a complete program
    • A functional approach to error handling (Railway oriented programming)
      • Railway oriented programming: Carbonated edition
    • The "Understanding monoids" Series
      • Monoids without tears
      • Monoids in practice
      • Working with non-monoids
    • The "Understanding Parser Combinators" Series
      • Understanding Parser Combinators
      • Building a useful set of parser combinators
      • Improving the parser library
      • Writing a JSON parser from scratch
    • The "Handling State" Series
      • Dr Frankenfunctor and the Monadster
      • Completing the body of the Monadster
      • Refactoring the Monadster
    • The "Map and Bind and Apply, Oh my!" Series
      • Understanding map and apply
      • Understanding bind
      • Using the core functions in practice
      • Understanding traverse and sequence
      • Using map, apply, bind and sequence in practice
      • Reinventing the Reader monad
      • Map and Bind and Apply, a summary
    • The "Recursive types and folds" Series
      • Introduction to recursive types
      • Catamorphism examples
      • Introducing Folds
      • Understanding Folds
      • Generic recursive types
      • Trees in the real world
    • The "A functional approach to authorization" Series
      • A functional approach to authorization
      • Constraining capabilities based on identity and role
      • Using types as access tokens
  • Testing
    • An introduction to property-based testing
    • Choosing properties for property-based testing
  • Examples and Walkthroughs
    • Worked example: Designing for correctness
    • Worked example: A stack based calculator
    • Worked example: Parsing command line arguments
    • Worked example: Roman numerals
    • Commentary on 'Roman Numerals Kata with Commentary'
    • Calculator Walkthrough: Part 1
      • Calculator Walkthrough: Part 2
      • Calculator Walkthrough: Part 3
      • Calculator Walkthrough: Part 4
    • Enterprise Tic-Tac-Toe
      • Enterprise Tic-Tac-Toe, part 2
    • Writing a JSON parser from scratch
  • Other
    • Ten reasons not to use a statically typed functional programming language
    • Why I won't be writing a monad tutorial
    • Is your programming language unreasonable?
    • We don't need no stinking UML diagrams
    • Introvert and extrovert programming languages
    • Swapping type-safety for high performance using compiler directives
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On this page
  • What collection do I want?
  • About the documentation
  • Note on availability
  • Table of contents
  • 1. What kind of collection do you have?
  • 2. Creating a new collection
  • 3. Creating a new empty or one-element collection
  • Usage examples
  • 4. Creating a new collection of known size
  • 5. Creating a new collection of known size with each element having the same value
  • Usage examples
  • 6. Creating a new collection of known size with each element having a different value
  • Usage examples
  • 7. Creating a new infinite collection
  • Usage examples
  • 8. Creating a new collection of indefinite size
  • Usage examples
  • 9. Working with one list
  • 10. Getting an element at a known position
  • Usage examples
  • 11. Getting an element by searching
  • Usage examples
  • Pick vs. Find
  • 12. Getting a subset of elements from a collection
  • Usage examples
  • Choose vs. Filter
  • 13. Partitioning, chunking and grouping
  • Usage examples
  • 14. Aggregating or summarizing a collection
  • Usage examples
  • 15. Changing the order of the elements
  • Usage examples
  • 16. Testing the elements of a collection
  • Usage examples
  • 17. Transforming each element to something different
  • Usage examples
  • Seq.cast
  • 18. Iterating over each element
  • Usage examples
  • 19. Threading state through an iteration
  • fold examples
  • Recursing vs iterating
  • Using fold to implement other functions
  • scan examples
  • Truncating a string with scan
  • mapFold examples
  • 20. Working with the index of each element
  • Usage examples
  • 21. Transforming the whole collection to a different collection type
  • Usage examples
  • Using sequences with disposables
  • 22. Changing the behavior of the collection as a whole
  • cache example
  • readonly example
  • delay example
  • 23. Working with two lists
  • Usage examples
  • Need a function that's not here?
  • 24. Working with three lists
  • 25. Working with more than three lists
  • 26. Combining and uncombining collections
  • Usage examples
  • 27. Other array-only functions
  • 28. Using sequences with disposables
  • 29. The end of the adventure

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  1. Understanding F# ###

Choosing between collection functions

A guide for the perplexed

PreviousUnderstanding type inferenceNextThe "Object-oriented programming in F#" Series

Last updated 5 years ago

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There's more to learning a new language than the language itself. In order to be productive, you need to memorize a big chunk of the standard library and be aware of most of the rest of it. For example, if you know C#, you can pick up Java-the-language quite quickly, but you won't really get up to speed until you are comfortable with the Java Class Library as well.

Similarly, you can't really be effective in F# until you have some familiarity with all the F# functions that work with collections.

In C# there are only a few LINQ methods you need to know1 (Select, Where, and so on). But in F#, there are currently almost 100 functions in the List module (and similar counts in the Seq and Array modules). That's a lot!

1 Yes, there are more, but you can get by with just a few. In F# it's more important to know them all.

If you are coming to F# from C#, then, the large number of list functions can be overwhelming.

So I have written this post to help guide you to the one you want. And for fun, I've done it in a "Choose Your Own Adventure" style!

What collection do I want?

First, a table with information about the different kinds of standard collections. There are five "native" F# ones: list, seq, array, map and set, and ResizeArray and IDictionary are also often used.

Immutable?

Notes

list

Yes

Pros:

  • Pattern matching available.

  • Complex iteration available via recursion.

  • Forward iteration is fast. Prepending is fast.

Cons:

  • Indexed access and other access styles are slow.

seq

Yes

Alias for IEnumerable. Pros:

  • Lazy evaluation

  • Memory efficient (only one element at a time loaded)

  • Can represent an infinite sequence.

  • Interop with .NET libraries that use IEnumerable.

Cons:

  • No pattern matching.

  • Forward only iteration.

  • Indexed access and other access styles are slow.

array

No

Same as BCL Array. Pros:

  • Fast random access

  • Memory efficient and cache locality, especially with structs.

  • Interop with .NET libraries that use Array.

  • Support for 2D, 3D and 4D arrays

Cons:

  • Limited pattern matching.

map

Yes

Immutable dictionary. Requires keys to implement IComparable.

set

Yes

Immutable set. Requires elements to implement IComparable.

ResizeArray

No

Alias for BCL List. Pros and cons similar to array, but resizable.

IDictionary

Yes

Note that mutation methods such as Add are present, but will cause a runtime error if called.

These are the main collection types that you will encounter in F#, and will be good enough for all common cases.

If you need other kinds of collections though, there are lots of choices:

  • Alternatively, you can use one of the F# collection libraries:

About the documentation

All functions are available for list, seq and array in F# v4 unless noted. The Map and Set modules have some of them as well, but I won't be discussing map and set here.

For the function signatures I will use list as the standard collection type. The signatures for the seq and array versions will be similar.

Many of these functions are not yet documented on MSDN so I'm going to link directly to the source code on GitHub, which has the up-to-date comments. Click on the function name for the link.

Note on availability

The availability of these functions may depend on which version of F# you use.

  • In F# version 3 (Visual Studio 2013), there was some degree of inconsistency between Lists, Arrays and Sequences.

  • In F# version 4 (Visual Studio 2015), this inconsistency has been eliminated, and almost all functions are available for all three collection types.

Some of the functions documented below are not in this chart -- these are newer still! If you are using an older version of F#, you can simply reimplement them yourself using the code on GitHub.

With that disclaimer out of the way, you can start your adventure!

Table of contents

1. What kind of collection do you have?

What kind of collection do you have?

2. Creating a new collection

So you want to create a new collection. How do you want to create it?

3. Creating a new empty or one-element collection

If you want to create a new empty or one-element collection, use these functions:

  • Returns an empty list of the given type.

  • Returns a list that contains one item only.

Usage examples

let list0 = List.empty
// list0 = []

let list1 = List.singleton "hello"
// list1 = ["hello"]

4. Creating a new collection of known size

5. Creating a new collection of known size with each element having the same value

If you want to create a new collection of known size with each element having the same value, you want to use replicate:

  • Creates a collection by replicating the given initial value.

  • Creates an array whose elements are all initially the supplied value.

  • Creates an array where the entries are initially the default value.

Array.create is basically the same as replicate (although with a subtly different implementation!) but replicate was only implemented for Array in F# v4.

Usage examples

let repl = List.replicate 3 "hello"
// val repl : string list = ["hello"; "hello"; "hello"]

let arrCreate = Array.create 3 "hello"
// val arrCreate : string [] = [|"hello"; "hello"; "hello"|]

let intArr0 : int[] = Array.zeroCreate 3
// val intArr0 : int [] = [|0; 0; 0|]

let stringArr0 : string[] = Array.zeroCreate 3
// val stringArr0 : string [] = [|null; null; null|]

Note that for zeroCreate, the target type must be known to the compiler.

6. Creating a new collection of known size with each element having a different value

If you want to create a new collection of known size with each element having a potentially different value, you can choose one of three ways:

  • Creates a collection by calling the given generator on each index.

  • For lists and arrays, you can also use the literal syntax such as [1; 2; 3] (lists) and [|1; 2; 3|] (arrays).

  • For lists and arrays and seqs, you can use the comprehension syntax for .. in .. do .. yield.

Usage examples

// using list initializer
let listInit1 = List.init 5 (fun i-> i*i)
// val listInit1 : int list = [0; 1; 4; 9; 16]

// using list comprehension
let listInit2 = [for i in [1..5] do yield i*i]
// val listInit2 : int list = [1; 4; 9; 16; 25]

// literal 
let listInit3 = [1; 4; 9; 16; 25]
// val listInit3 : int list = [1; 4; 9; 16; 25]

let arrayInit3 = [|1; 4; 9; 16; 25|]
// val arrayInit3 : int [] = [|1; 4; 9; 16; 25|]

Literal syntax allows for an increment as well:

// literal with +2 increment
let listOdd= [1..2..10]
// val listOdd : int list = [1; 3; 5; 7; 9]

The comprehension syntax is even more flexible because you can yield more than once:

// using list comprehension
let listFunny = [
    for i in [2..3] do 
        yield i
        yield i*i
        yield i*i*i
        ]
// val listFunny : int list = [2; 4; 8; 3; 9; 27]

and it can also be used as a quick and dirty inline filter:

let primesUpTo n = 
   let rec sieve l  = 
      match l with 
      | [] -> []
      | p::xs -> 
            p :: sieve [for x in xs do if (x % p) > 0 then yield x]
   [2..n] |> sieve 

primesUpTo 20
// [2; 3; 5; 7; 11; 13; 17; 19]

Two other tricks:

  • You can use yield! to return a list rather than a single value

  • You can also use recursion

Here is an example of both tricks being used to count up to 10 by twos:

let rec listCounter n = [
    if n <= 10 then
        yield n
        yield! listCounter (n+2)
    ]

listCounter 3
// val it : int list = [3; 5; 7; 9]
listCounter 4
// val it : int list = [4; 6; 8; 10]

7. Creating a new infinite collection

If you want an infinite list, you have to use a seq rather than a list or array.

  • Generates a new sequence which, when iterated, will return successive elements by calling the given function.

  • You can also use a seq comprehension with a recursive loop to generate an infinite sequence.

Usage examples

// generator version
let seqOfSquares = Seq.initInfinite (fun i -> i*i)
let firstTenSquares = seqOfSquares |> Seq.take 10

firstTenSquares |> List.ofSeq // [0; 1; 4; 9; 16; 25; 36; 49; 64; 81]

// recursive version
let seqOfSquares_v2 = 
    let rec loop n = seq {
        yield n * n
        yield! loop (n+1)
        }
    loop 1
let firstTenSquares_v2 = seqOfSquares_v2 |> Seq.take 10

8. Creating a new collection of indefinite size

Sometimes you don't know how big the collection will be in advance. In this case you need a function that will keep adding elements until it gets a signal to stop. unfold is your friend here, and the "signal to stop" is whether you return a None (stop) or a Some (keep going).

  • Returns a collection that contains the elements generated by the given computation.

Usage examples

This example reads from the console in a loop until an empty line is entered:

let getInputFromConsole lineNo =
    let text = System.Console.ReadLine()
    if System.String.IsNullOrEmpty(text) then
        None
    else
        // return value and new threaded state
        // "text" will be in the generated sequence
        Some (text,lineNo+1)

let listUnfold = List.unfold getInputFromConsole 1

unfold requires that a state be threaded through the generator. You can ignore it (as in the ReadLine example above), or you can use it to keep track of what you have done so far. For example, you can create a Fibonacci series generator using unfold:

let fibonacciUnfolder max (f1,f2)  =
    if f1 > max then
        None
    else
        // return value and new threaded state
        let fNext = f1 + f2
        let newState = (f2,fNext)
        // f1 will be in the generated sequence
        Some (f1,newState)

let fibonacci max = List.unfold (fibonacciUnfolder max) (1,1)
fibonacci 100
// int list = [1; 1; 2; 3; 5; 8; 13; 21; 34; 55; 89]

9. Working with one list

If you are working with one list and...

10. Getting an element at a known position

The following functions get a element in the collection by position:

  • Returns the first element of the collection.

  • Returns the last element of the collection.

  • Indexes into the collection. The first element has index 0.

    NOTE: Avoid using nth and item for lists and sequences. They are not designed for random access, and so they will be slow in general.

  • The older version of item. NOTE: Deprecated in v4 -- use item instead.

  • Yet another version of item.

  • Returns the only element of the collection.

But what if the collection is empty? Then head and last will fail with an exception (ArgumentException).

And if the index is not found in the collection? Then another exception again (ArgumentException for lists, IndexOutOfRangeException for arrays).

I would therefore recommend that you avoid these functions in general and use the tryXXX equivalents below:

  • Returns the first element of the collection, or None if the collection is empty.

  • Returns the last element of the collection, or None if the collection is empty.

  • Indexes into the collection, or None if the index is not valid.

Usage examples

let head = [1;2;3] |> List.head
// val head : int = 1

let badHead : int = [] |> List.head
// System.ArgumentException: The input list was empty.

let goodHeadOpt = 
    [1;2;3] |> List.tryHead 
// val goodHeadOpt : int option = Some 1

let badHeadOpt : int option = 
    [] |> List.tryHead 
// val badHeadOpt : int option = None    

let goodItemOpt = 
    [1;2;3] |> List.tryItem 2
// val goodItemOpt : int option = Some 3

let badItemOpt = 
    [1;2;3] |> List.tryItem 99
// val badItemOpt : int option = None

As noted, the item function should be avoided for lists. For example, if you want to process each item in a list, and you come from an imperative background, you might write a loop with something like this:

// Don't do this!
let helloBad = 
    let list = ["a";"b";"c"]
    let listSize = List.length list
    [ for i in [0..listSize-1] do
        let element = list |> List.item i
        yield "hello " + element 
    ]
// val helloBad : string list = ["hello a"; "hello b"; "hello c"]

Don't do that! Use something like map instead. It's both more concise and more efficient:

let helloGood = 
    let list = ["a";"b";"c"]
    list |> List.map (fun element -> "hello " + element)
// val helloGood : string list = ["hello a"; "hello b"; "hello c"]

11. Getting an element by searching

You can search for an element or its index using find and findIndex:

  • Returns the first element for which the given function returns true.

  • Returns the index of the first element for which the given function returns true.

And you can also search backwards:

  • Returns the last element for which the given function returns true.

  • Returns the index of the last element for which the given function returns true.

But what if the item cannot be found? Then these will fail with an exception (KeyNotFoundException).

I would therefore recommend that, as with head and item, you avoid these functions in general and use the tryXXX equivalents below:

  • Returns the first element for which the given function returns true, or None if no such element exists.

  • Returns the last element for which the given function returns true, or None if no such element exists.

  • Returns the index of the first element for which the given function returns true, or None if no such element exists.

  • Returns the index of the last element for which the given function returns true, or None if no such element exists.

If you are doing a map before a find you can often combine the two steps into a single one using pick (or better, tryPick). See below for a usage example.

  • Applies the given function to successive elements, returning the first result where the chooser function returns Some.

  • Applies the given function to successive elements, returning the first result where the chooser function returns Some, or None if no such element exists.

Usage examples

let listOfTuples = [ (1,"a"); (2,"b"); (3,"b"); (4,"a"); ]

listOfTuples |> List.find ( fun (x,y) -> y = "b")
// (2, "b")

listOfTuples |> List.findBack ( fun (x,y) -> y = "b")
// (3, "b")

listOfTuples |> List.findIndex ( fun (x,y) -> y = "b")
// 1

listOfTuples |> List.findIndexBack ( fun (x,y) -> y = "b")
// 2

listOfTuples |> List.find ( fun (x,y) -> y = "c")
// KeyNotFoundException

With pick, rather than returning a bool, you return an option:

listOfTuples |> List.pick ( fun (x,y) -> if y = "b" then Some (x,y) else None)
// (2, "b")

Pick vs. Find

That 'pick' function might seem unnecessary, but it is useful when dealing with functions that return options.

For example, say that there is a function tryInt that parses a string and returns Some int if the string is a valid int, otherwise None.

// string -> int option
let tryInt str = 
    match System.Int32.TryParse(str) with
    | true, i -> Some i
    | false, _ -> None

And now say that we want to find the first valid int in a list. The crude way would be:

  • map the list using tryInt

  • find the first one that is a Some using find

  • get the value from inside the option using Option.get

The code might look something like this:

let firstValidNumber = 
    ["a";"2";"three"]
    // map the input
    |> List.map tryInt 
    // find the first Some
    |> List.find (fun opt -> opt.IsSome)
    // get the data from the option
    |> Option.get
// val firstValidNumber : int = 2

But pick will do all these steps at once! So the code becomes much simpler:

let firstValidNumber = 
    ["a";"2";"three"]
    |> List.pick tryInt

12. Getting a subset of elements from a collection

The previous section was about getting one element. How can you get more than one element? Well you're in luck! There's lots of functions to choose from.

To extract elements from the front, use one of these:

  • Returns the first N elements of the collection.

  • Returns a collection that contains all elements of the original collection while the given predicate returns true, and then returns no further elements.

  • Returns at most N elements in a new collection.

To extract elements from the rear, use one of these:

  • Returns the collection after removing the first N elements.

  • Bypasses elements in a collection while the given predicate returns true, and then returns the remaining elements of the collection.

  • Returns the collection after removing the first element.

To extract other subsets of elements, use one of these:

  • Returns a new collection containing only the elements of the collection for which the given function returns true.

  • Returns a new collection with the distinct elements of the input collection which do not appear in the itemsToExclude sequence, using generic hash and equality comparisons to compare values.

  • Applies the given function to each element of the collection. Returns a collection comprised of the elements where the function returns Some.

  • Returns a new collection containing only the elements of the collection for which the given predicate returns true.

    NOTE: "where" is a synonym for "filter".

  • (Array only) sub : 'T [] -> int -> int -> 'T [].

    Creates an array that contains the supplied subrange, which is specified by starting index and length.

  • You can also use slice syntax: myArray.[2..5]. See below for examples.

To reduce the list to distinct elements, use one of these:

  • Returns a collection that contains no duplicate entries according to generic hash and equality comparisons on the entries.

  • Returns a collection that contains no duplicate entries according to the generic hash and equality comparisons on the keys returned by the given key-generating function.

Usage examples

Taking elements from the front:

[1..10] |> List.take 3    
// [1; 2; 3]

[1..10] |> List.takeWhile (fun i -> i < 3)    
// [1; 2]

[1..10] |> List.truncate 4
// [1; 2; 3; 4]

[1..2] |> List.take 3    
// System.InvalidOperationException: The input sequence has an insufficient number of elements.

[1..2] |> List.takeWhile (fun i -> i < 3)  
// [1; 2]

[1..2] |> List.truncate 4
// [1; 2]   // no error!

Taking elements from the rear:

[1..10] |> List.skip 3    
// [4; 5; 6; 7; 8; 9; 10]

[1..10] |> List.skipWhile (fun i -> i < 3)    
// [3; 4; 5; 6; 7; 8; 9; 10]

[1..10] |> List.tail
// [2; 3; 4; 5; 6; 7; 8; 9; 10]

[1..2] |> List.skip 3    
// System.ArgumentException: The index is outside the legal range.

[1..2] |> List.skipWhile (fun i -> i < 3)  
// []

[1] |> List.tail |> List.tail
// System.ArgumentException: The input list was empty.

To extract other subsets of elements:

[1..10] |> List.filter (fun i -> i%2 = 0) // even
// [2; 4; 6; 8; 10]

[1..10] |> List.where (fun i -> i%2 = 0) // even
// [2; 4; 6; 8; 10]

[1..10] |> List.except [3;4;5]
// [1; 2; 6; 7; 8; 9; 10]

To extract a slice:

Array.sub [|1..10|] 3 5
// [|4; 5; 6; 7; 8|]

[1..10].[3..5] 
// [4; 5; 6]

[1..10].[3..] 
// [4; 5; 6; 7; 8; 9; 10]

[1..10].[..5] 
// [1; 2; 3; 4; 5; 6]

Note that slicing on lists can be slow, because they are not random access. Slicing on arrays is fast however.

To extract the distinct elements:

[1;1;1;2;3;3] |> List.distinct
// [1; 2; 3]

[ (1,"a"); (1,"b"); (1,"c"); (2,"d")] |> List.distinctBy fst
// [(1, "a"); (2, "d")]

Choose vs. Filter

As with pick, the choose function might seem awkward, but it is useful when dealing with functions that return options.

As before, say that there is a function tryInt that parses a string and returns Some int if the string is a valid int, otherwise None.

// string -> int option
let tryInt str = 
    match System.Int32.TryParse(str) with
    | true, i -> Some i
    | false, _ -> None

And now say that we want to find all the valid ints in a list. The crude way would be:

  • map the list using tryInt

  • filter to only include the ones that are Some

  • get the value from inside each option using Option.get

The code might look something like this:

let allValidNumbers = 
    ["a";"2";"three"; "4"]
    // map the input
    |> List.map tryInt 
    // include only the "Some"
    |> List.filter (fun opt -> opt.IsSome)
    // get the data from each option
    |> List.map Option.get
// val allValidNumbers : int list = [2; 4]

But choose will do all these steps at once! So the code becomes much simpler:

let allValidNumbers = 
    ["a";"2";"three"; "4"]
    |> List.choose tryInt

If you already have a list of options, you can filter and return the "Some" in one step by passing id into choose:

let reduceOptions = 
    [None; Some 1; None; Some 2]
    |> List.choose id
// val reduceOptions : int list = [1; 2]

13. Partitioning, chunking and grouping

There are lots of different ways to split a collection! Have a look at the usage examples to see the differences:

  • Divides the input collection into chunks of size at most chunkSize.

  • Applies a key-generating function to each element of a collection and yields a list of unique keys. Each unique key contains a list of all elements that match to this key.

  • Returns a collection of each element in the input collection and its predecessor, with the exception of the first element which is only returned as the predecessor of the second element.

  • Splits the collection into two collections, containing the elements for which the given predicate returns true and false respectively.

  • Splits a collection into two collections at the given index.

  • Splits the input collection into at most count chunks.

  • Returns a list of sliding windows containing elements drawn from the input collection. Each window is returned as a fresh collection. Unlike pairwise the windows are collections,

    not tuples.

Usage examples

[1..10] |> List.chunkBySize 3
// [[1; 2; 3]; [4; 5; 6]; [7; 8; 9]; [10]]  
// note that the last chunk has one element

[1..10] |> List.splitInto 3
// [[1; 2; 3; 4]; [5; 6; 7]; [8; 9; 10]]
// note that the first chunk has four elements

['a'..'i'] |> List.splitAt 3
// (['a'; 'b'; 'c'], ['d'; 'e'; 'f'; 'g'; 'h'; 'i'])

['a'..'e'] |> List.pairwise
// [('a', 'b'); ('b', 'c'); ('c', 'd'); ('d', 'e')]

['a'..'e'] |> List.windowed 3
// [['a'; 'b'; 'c']; ['b'; 'c'; 'd']; ['c'; 'd'; 'e']]

let isEven i = (i%2 = 0)
[1..10] |> List.partition isEven 
// ([2; 4; 6; 8; 10], [1; 3; 5; 7; 9])

let firstLetter (str:string) = str.[0]
["apple"; "alice"; "bob"; "carrot"] |> List.groupBy firstLetter 
// [('a', ["apple"; "alice"]); ('b', ["bob"]); ('c', ["carrot"])]

All the functions other than splitAt and pairwise handle edge cases gracefully:

[1] |> List.chunkBySize 3
// [[1]]

[1] |> List.splitInto 3
// [[1]]

['a'; 'b'] |> List.splitAt 3
// InvalidOperationException: The input sequence has an insufficient number of elements.

['a'] |> List.pairwise
// InvalidOperationException: The input sequence has an insufficient number of elements.

['a'] |> List.windowed 3
// []

[1] |> List.partition isEven 
// ([], [1])

[] |> List.groupBy firstLetter 
//  []

14. Aggregating or summarizing a collection

The most generic way to aggregate the elements in a collection is to use reduce:

  • Apply a function to each element of the collection, threading an accumulator argument through the computation.

  • Applies a function to each element of the collection, starting from the end, threading an accumulator argument through the computation.

and there are specific versions of reduce for frequently used aggregations:

  • Return the greatest of all elements of the collection, compared via Operators.max.

  • Returns the greatest of all elements of the collection, compared via Operators.max on the function result.

  • Returns the lowest of all elements of the collection, compared via Operators.min.

  • Returns the lowest of all elements of the collection, compared via Operators.min on the function result.

  • Returns the sum of the elements in the collection.

  • Returns the sum of the results generated by applying the function to each element of the collection.

  • Returns the average of the elements in the collection.

    Note that a list of ints cannot be averaged -- they must be cast to floats or decimals.

  • Returns the average of the results generated by applying the function to each element of the collection.

Finally there are some counting functions:

  • Returns the length of the collection.

  • Applies a key-generating function to each element and returns a collection yielding unique keys and their number of occurrences in the original collection.

Usage examples

["a";"b";"c"] |> List.reduce (+)     
// "abc"

is the same as

"a" + "b" + "c"

Here's another example:

[2;3;4] |> List.reduce (*)     
// is same as
2 * 3 * 4
// Result is 24

Some ways of combining elements depend on the order of combining, and so there are two variants of "reduce":

  • reduce moves forward through the list.

  • reduceBack, not surprisingly, moves backwards through the list.

Here's a demonstration of the difference. First reduce:

[1;2;3;4] |> List.reduce (fun state x -> (state)*10 + x)

// built up from                // state at each step
1                               // 1
(1)*10 + 2                      // 12 
((1)*10 + 2)*10 + 3             // 123 
(((1)*10 + 2)*10 + 3)*10 + 4    // 1234

// Final result is 1234

Using the same combining function with reduceBack produces a different result! It looks like this:

[1;2;3;4] |> List.reduceBack (fun x state -> x + 10*(state))

// built up from                // state at each step
4                               // 4
3 + 10*(4)                      // 43  
2 + 10*(3 + 10*(4))             // 432  
1 + 10*(2 + 10*(3 + 10*(4)))    // 4321  

// Final result is 4321

The other aggregation functions are much more straightforward.

type Suit = Club | Diamond | Spade | Heart 
type Rank = Two | Three | King | Ace
let cards = [ (Club,King); (Diamond,Ace); (Spade,Two); (Heart,Three); ]

cards |> List.max        // (Heart, Three)
cards |> List.maxBy snd  // (Diamond, Ace)
cards |> List.min        // (Club, King)
cards |> List.minBy snd  // (Spade, Two)

[1..10] |> List.sum
// 55

[ (1,"a"); (2,"b") ] |> List.sumBy fst
// 3

[1..10] |> List.average
// The type 'int' does not support the operator 'DivideByInt'

[1..10] |> List.averageBy float
// 5.5

[ (1,"a"); (2,"b") ] |> List.averageBy (fst >> float)
// 1.5

[1..10] |> List.length
// 10

[ ("a","A"); ("b","B"); ("a","C") ]  |> List.countBy fst
// [("a", 2); ("b", 1)]

[ ("a","A"); ("b","B"); ("a","C") ]  |> List.countBy snd
// [("A", 1); ("B", 1); ("C", 1)]
let emptyListOfInts : int list = []

emptyListOfInts |> List.reduce (+)     
// ArgumentException: The input list was empty.

emptyListOfInts |> List.max
// ArgumentException: The input sequence was empty.

emptyListOfInts |> List.min
// ArgumentException: The input sequence was empty.

emptyListOfInts |> List.sum      
// 0

emptyListOfInts |> List.averageBy float
// ArgumentException: The input sequence was empty.

let emptyListOfTuples : (int*int) list = []
emptyListOfTuples |> List.countBy fst
// (int * int) list = []

15. Changing the order of the elements

You can change the order of the elements using reversing, sorting and permuting. All of the following return new collections:

  • Returns a new collection with the elements in reverse order.

  • Sorts the given collection using Operators.compare.

  • Sorts the given collection in descending order using Operators.compare.

  • Sorts the given collection using keys given by the given projection. Keys are compared using Operators.compare.

  • Sorts the given collection in descending order using keys given by the given projection. Keys are compared using Operators.compare.

  • Sorts the given collection using the given comparison function.

  • Returns a collection with all elements permuted according to the specified permutation.

And there are also some array-only functions that sort in place:

  • Sorts the elements of an array by mutating the array in-place. Elements are compared using Operators.compare.

  • Sorts the elements of an array by mutating the array in-place, using the given projection for the keys. Keys are compared using Operators.compare.

  • Sorts the elements of an array by mutating the array in-place, using the given comparison function as the order.

Usage examples

[1..5] |> List.rev
// [5; 4; 3; 2; 1]

[2;4;1;3;5] |> List.sort
// [1; 2; 3; 4; 5]

[2;4;1;3;5] |> List.sortDescending
// [5; 4; 3; 2; 1]

[ ("b","2"); ("a","3"); ("c","1") ]  |> List.sortBy fst
// [("a", "3"); ("b", "2"); ("c", "1")]

[ ("b","2"); ("a","3"); ("c","1") ]  |> List.sortBy snd
// [("c", "1"); ("b", "2"); ("a", "3")]

// example of a comparer
let tupleComparer tuple1 tuple2  =
    if tuple1 < tuple2 then 
        -1 
    elif tuple1 > tuple2 then 
        1 
    else
        0

[ ("b","2"); ("a","3"); ("c","1") ]  |> List.sortWith tupleComparer
// [("a", "3"); ("b", "2"); ("c", "1")]

[1..10] |> List.permute (fun i -> (i + 3) % 10)
// [8; 9; 10; 1; 2; 3; 4; 5; 6; 7]

[1..10] |> List.permute (fun i -> 9 - i)
// [10; 9; 8; 7; 6; 5; 4; 3; 2; 1]

16. Testing the elements of a collection

These set of functions all return true or false.

  • Tests if the collection contains the specified element.

  • Tests if any element of the collection satisfies the given predicate.

  • Tests if all elements of the collection satisfy the given predicate.

  • Returns true if the collection contains no elements, false otherwise.

Usage examples

[1..10] |> List.contains 5
// true

[1..10] |> List.contains 42
// false

[1..10] |> List.exists (fun i -> i > 3 && i < 5)
// true

[1..10] |> List.exists (fun i -> i > 5 && i < 3)
// false

[1..10] |> List.forall (fun i -> i > 0)
// true

[1..10] |> List.forall (fun i -> i > 5)
// false

[1..10] |> List.isEmpty
// false

17. Transforming each element to something different

  • Builds a new collection whose elements are the results of applying the given function to each of the elements of the collection.

Sometimes each element maps to a list, and you want to flatten out all the lists. For this case, use collect (aka SelectMany in LINQ).

  • For each element of the list, applies the given function. Concatenates all the results and return the combined list.

Other transformation functions include:

  • Wraps a loosely-typed System.Collections sequence as a typed sequence.

Usage examples

Here are some examples of using map in the conventional way, as a function that accepts a list and a mapping function and returns a new transformed list:

let add1 x = x + 1

// map as a list transformer
[1..5] |> List.map add1
// [2; 3; 4; 5; 6]

// the list being mapped over can contain anything!
let times2 x = x * 2
[ add1; times2] |> List.map (fun f -> f 5)
// [6; 10]

You can also think of map as a function transformer. It turns an element-to-element function into a list-to-list function.

let add1ToEachElement = List.map add1
// "add1ToEachElement" transforms lists to lists rather than ints to ints
// val add1ToEachElement : (int list -> int list)

// now use it
[1..5] |> add1ToEachElement 
// [2; 3; 4; 5; 6]

collect works to flatten lists. If you already have a list of lists, you can use collect with id to flatten them.

[2..5] |> List.collect (fun x -> [x; x*x; x*x*x] )
// [2; 4; 8; 3; 9; 27; 4; 16; 64; 5; 25; 125]

// using "id" with collect
let list1 = [1..3]
let list2 = [4..6]
[list1; list2] |> List.collect id
// [1; 2; 3; 4; 5; 6]

Seq.cast

Finally, Seq.cast is useful when working with older parts of the BCL that have specialized collection classes rather than generics.

For example, the Regex library has this problem, and so the code below won't compile because MatchCollection is not an IEnumerable<T>

open System.Text.RegularExpressions

let matches = 
    let pattern = "\d\d\d"
    let matchCollection = Regex.Matches("123 456 789",pattern)
    matchCollection
    |> Seq.map (fun m -> m.Value)     // ERROR
    // ERROR: The type 'MatchCollection' is not compatible with the type 'seq<'a>'
    |> Seq.toList

The fix is to cast MatchCollection to a Seq<Match> and then the code will work nicely:

let matches = 
    let pattern = "\d\d\d"
    let matchCollection = Regex.Matches("123 456 789",pattern)
    matchCollection
    |> Seq.cast<Match> 
    |> Seq.map (fun m -> m.Value)
    |> Seq.toList
// output = ["123"; "456"; "789"]

18. Iterating over each element

Normally, when processing a collection, we transform each element to a new value using map. But occasionally we need to process all the elements with a function which doesn't produce a useful value (a "unit function").

  • Applies the given function to each element of the collection.

  • Alternatively, you can use a for-loop. The expression inside a for-loop must return unit.

Usage examples

The most common examples of unit functions are all about side-effects: printing to the console, updating a database, putting a message on a queue, etc. For the examples below, I will just use printfn as my unit function.

[1..3] |> List.iter (fun i -> printfn "i is %i" i)
(*
i is 1
i is 2
i is 3
*)

// or using partial application
[1..3] |> List.iter (printfn "i is %i")

// or using a for loop
for i = 1 to 3 do
    printfn "i is %i" i

// or using a for-in loop
for i in [1..3] do
    printfn "i is %i" i

As noted above, the expression inside an iter or for-loop must return unit. In the following examples, we try to add 1 to the element, and get a compiler error:

[1..3] |> List.iter (fun i -> i + 1)
//                               ~~~
// ERROR error FS0001: The type 'unit' does not match the type 'int'

// a for-loop expression *must* return unit
for i in [1..3] do
     i + 1  // ERROR
     // This expression should have type 'unit', 
     // but has type 'int'. Use 'ignore' ...

If you are sure that this is not a logic bug in your code, and you want to get rid of this error, you can pipe the results into ignore:

[1..3] |> List.iter (fun i -> i + 1 |> ignore)

for i in [1..3] do
     i + 1 |> ignore

19. Threading state through an iteration

The fold function is the most basic and powerful function in the collection arsenal. All other functions (other than generators like unfold) can be written in terms of it. See the examples below.

  • Applies a function to each element of the collection, threading an accumulator argument through the computation.

  • Applies a function to each element of the collection, starting from the end, threading an accumulator argument through the computation.

    WARNING: Watch out for using Seq.foldBack on infinite lists! The runtime will laugh at you ha ha ha and then go very quiet.

The fold function is often called "fold left" and foldBack is often called "fold right".

The scan function is like fold but returns the intermediate results and thus can be used to trace or monitor the iteration.

  • Like fold, but returns both the intermediary and final results.

  • Like foldBack, but returns both the intermediary and final results.

Just like the fold twins, scan is often called "scan left" and scanBack is often called "scan right".

Finally, mapFold combines map and fold into one awesome superpower. More complicated than using map and fold separately but also more efficient.

  • Combines map and fold. Builds a new collection whose elements are the results of applying the given function to each of the elements of the input collection. The function is also used to accumulate a final value.

  • Combines map and foldBack. Builds a new collection whose elements are the results of applying the given function to each of the elements of the input collection. The function is also used to accumulate a final value.

fold examples

One way of thinking about fold is that it is like reduce but with an extra parameter for the initial state:

["a";"b";"c"] |> List.fold (+) "hello: "    
// "hello: abc"
// "hello: " + "a" + "b" + "c"

[1;2;3] |> List.fold (+) 10    
// 16
// 10 + 1 + 2 + 3

As with reduce, fold and foldBack can give very different answers.

[1;2;3;4] |> List.fold (fun state x -> (state)*10 + x) 0
                                // state at each step
1                               // 1
(1)*10 + 2                      // 12 
((1)*10 + 2)*10 + 3             // 123 
(((1)*10 + 2)*10 + 3)*10 + 4    // 1234
// Final result is 1234

And here's the foldBack version:

List.foldBack (fun x state -> x + 10*(state)) [1;2;3;4] 0
                                // state at each step  
4                               // 4
3 + 10*(4)                      // 43  
2 + 10*(3 + 10*(4))             // 432  
1 + 10*(2 + 10*(3 + 10*(4)))    // 4321  
// Final result is 4321

Note that foldBack has a different parameter order to fold: the list is second last, and the initial state is last, which means that piping is not as convenient.

Recursing vs iterating

It's easy to get confused between fold vs. foldBack. I find it helpful to think of fold as being about iteration while foldBack is about recursion.

Let's say we want to calculate the sum of a list. The iterative way would be to use a for-loop. You start with a (mutable) accumulator and thread it through each iteration, updating it as you go.

let iterativeSum list = 
    let mutable total = 0
    for e in list do
        total <- total + e
    total // return sum

On the other hand, the recursive approach says that if the list has a head and tail, calculate the sum of the tail (a smaller list) first, and then add the head to it.

Each time the tail gets smaller and smaller until it is empty, at which point you're done.

let rec recursiveSum list = 
    match list with
    | [] -> 
        0
    | head::tail -> 
        head + (recursiveSum tail)

Which approach is better?

For aggregation, the iterative way is (fold) often easiest to understand. But for things like constructing new lists, the recursive way is (foldBack) is easier to understand.

For example, if we were going to going to create a function from scratch that turned each element into the corresponding string, we might write something like this:

let rec mapToString list = 
    match list with
    | [] -> 
        []
    | head::tail -> 
        head.ToString() :: (mapToString tail)

[1..3] |> mapToString 
// ["1"; "2"; "3"]

Using foldBack we can transfer that same logic "as is":

  • action for empty list = []

  • action for non-empty list = head.ToString() :: state

Here is the resulting function:

let foldToString list = 
    let folder head state = 
        head.ToString() :: state
    List.foldBack folder list []

[1..3] |> foldToString 
// ["1"; "2"; "3"]

On the other hand, a big advantage of fold is that it is easier to use "inline" because it plays better with piping.

Luckily, you can use fold (for list construction at least) just like foldBack as long as you reverse the list at the end.

// inline version of "foldToString"
[1..3] 
|> List.fold (fun state head -> head.ToString() :: state) []
|> List.rev
// ["1"; "2"; "3"]

Using fold to implement other functions

As I mentioned above, fold is the core function for operating on lists and can emulate most other functions, although perhaps not as efficiently as a custom implementation.

For example, here is map implemented using fold:

/// map a function "f" over all elements
let myMap f list = 
    // helper function
    let folder state head =
        f head :: state

    // main flow
    list
    |> List.fold folder []
    |> List.rev

[1..3] |> myMap (fun x -> x + 2)
// [3; 4; 5]

And here is filter implemented using fold:

/// return a new list of elements for which "pred" is true
let myFilter pred list = 
    // helper function
    let folder state head =
        if pred head then 
            head :: state
        else
            state

    // main flow
    list
    |> List.fold folder []
    |> List.rev

let isOdd n = (n%2=1)
[1..5] |> myFilter isOdd 
// [1; 3; 5]

And of course, you can emulate the other functions in a similar way.

scan examples

Earlier, I showed an example of the intermediate steps of fold:

[1;2;3;4] |> List.fold (fun state x -> (state)*10 + x) 0
                                // state at each step
1                               // 1
(1)*10 + 2                      // 12 
((1)*10 + 2)*10 + 3             // 123 
(((1)*10 + 2)*10 + 3)*10 + 4    // 1234
// Final result is 1234

For that example, I had to manually calculate the intermediate states,

Well, if I had used scan, I would have got those intermediate states for free!

[1;2;3;4] |> List.scan (fun state x -> (state)*10 + x) 0
// accumulates from left ===> [0; 1; 12; 123; 1234]

scanBack works the same way, but backwards of course:

List.scanBack (fun x state -> (state)*10 + x) [1;2;3;4] 0
// [4321; 432; 43; 4; 0]  <=== accumulates from right

Just as with foldBack the parameter order for "scan right" is inverted compared with "scan left".

Truncating a string with scan

Here's an example where scan is useful. Say that you have a news site, and you need to make sure headlines fit into 50 chars.

You could just truncate the string at 50, but that would look ugly. Instead you want to have the truncation end at a word boundary.

Here's one way of doing it using scan:

  • Split the headline into words.

  • Use scan to concat the words back together, generating a list of fragments, each with an extra word added.

  • Get the longest fragment under 50 chars.

// start by splitting the text into words
let text = "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor."
let words = text.Split(' ')
// [|"Lorem"; "ipsum"; "dolor"; "sit"; ... ]

// accumulate a series of fragments
let fragments = words |> Seq.scan (fun frag word -> frag + " " + word) ""
(*
" Lorem" 
" Lorem ipsum" 
" Lorem ipsum dolor"
" Lorem ipsum dolor sit" 
" Lorem ipsum dolor sit amet,"
etc
*)

// get the longest fragment under 50
let longestFragUnder50 = 
    fragments 
    |> Seq.takeWhile (fun s -> s.Length <= 50) 
    |> Seq.last 

// trim off the first blank
let longestFragUnder50Trimmed = 
    longestFragUnder50 |> (fun s -> s.[1..])

// The result is:
//   "Lorem ipsum dolor sit amet, consectetur"

Note that I'm using Seq.scan rather than Array.scan. This does a lazy scan and avoids having to create fragments that are not needed.

Finally, here is the complete logic as a utility function:

// the whole thing as a function
let truncText max (text:string) = 
    if text.Length <= max then
        text
    else
        text.Split(' ')
        |> Seq.scan (fun frag word -> frag + " " + word) ""
        |> Seq.takeWhile (fun s -> s.Length <= max-3) 
        |> Seq.last 
        |> (fun s -> s.[1..] + "...")

"a small headline" |> truncText 50
// "a small headline"

text |> truncText 50
// "Lorem ipsum dolor sit amet, consectetur..."

Yes, I know that there is a more efficient implementation than this, but I hope that this little example shows off the power of scan.

mapFold examples

The mapFold function can do a map and a fold in one step, which can be convenient on occasion.

Here's an example of combining an addition and a sum in one step using mapFold:

let add1 x = x + 1

// add1 using map
[1..5] |> List.map (add1)   
// Result => [2; 3; 4; 5; 6]

// sum using fold
[1..5] |> List.fold (fun state x -> state + x) 0   
// Result => 15

// map and sum using mapFold
[1..5] |> List.mapFold (fun state x -> add1 x, (state + x)) 0   
// Result => ([2; 3; 4; 5; 6], 15)

20. Working with the index of each element

Often, you need the index of the element as you do an iteration. You could use a mutable counter, but why not sit back and let the library do the work for you?

  • Returns a new list whose elements are the corresponding elements of the input list paired with the index (from 0) of each element.

Usage examples

['a'..'c'] |> List.mapi (fun index ch -> sprintf "the %ith element is '%c'" index ch)
// ["the 0th element is 'a'"; "the 1th element is 'b'"; "the 2th element is 'c'"]

// with partial application
['a'..'c'] |> List.mapi (sprintf "the %ith element is '%c'")
// ["the 0th element is 'a'"; "the 1th element is 'b'"; "the 2th element is 'c'"]

['a'..'c'] |> List.iteri (printfn "the %ith element is '%c'")
(*
the 0th element is 'a'
the 1th element is 'b'
the 2th element is 'c'
*)

indexed generates a tuple with the index -- a shortcut for a specific use of mapi:

['a'..'c'] |> List.mapi (fun index ch -> (index, ch) )
// [(0, 'a'); (1, 'b'); (2, 'c')]

// "indexed" is a shorter version of above
['a'..'c'] |> List.indexed
// [(0, 'a'); (1, 'b'); (2, 'c')]

21. Transforming the whole collection to a different collection type

You often need to convert from one kind of collection to another. These functions do this.

The ofXXX functions are used to convert from XXX to the module type. For example, List.ofArray will turn an array into a list.

  • Builds a new collection from the given array.

  • Builds a new collection from the given enumerable object.

  • Builds a new collection from the given list.

The toXXX are used to convert from the module type to the type XXX. For example, List.toArray will turn an list into an array.

  • Builds an array from the given collection.

  • Views the given collection as a sequence.

  • Builds a list from the given collection.

Usage examples

[1..5] |> List.toArray      // [|1; 2; 3; 4; 5|]
[1..5] |> Array.ofList      // [|1; 2; 3; 4; 5|]
// etc

Using sequences with disposables

22. Changing the behavior of the collection as a whole

There are some special functions (for Seq only) that change the behavior of the collection as a whole.

  • Returns a sequence that corresponds to a cached version of the input sequence. This result sequence will have the same elements as the input sequence. The result

    can be enumerated multiple times. The input sequence will be enumerated at most once and only as far as is necessary.

  • Builds a new sequence object that delegates to the given sequence object. This ensures the original sequence cannot be rediscovered and mutated by a type cast.

  • Returns a sequence that is built from the given delayed specification of a sequence.

cache example

Here's an example of cache in use:

let uncachedSeq = seq {
    for i = 1 to 3 do
        printfn "Calculating %i" i
        yield i
    }

// iterate twice    
uncachedSeq |> Seq.iter ignore
uncachedSeq |> Seq.iter ignore

The result of iterating over the sequence twice is as you would expect:

Calculating 1
Calculating 2
Calculating 3
Calculating 1
Calculating 2
Calculating 3

But if we cache the sequence...

let cachedSeq = uncachedSeq |> Seq.cache

// iterate twice    
cachedSeq |> Seq.iter ignore
cachedSeq |> Seq.iter ignore

... then each item is only printed once:

Calculating 1
Calculating 2
Calculating 3

readonly example

Here's an example of readonly being used to hide the underlying type of the sequence:

// print the underlying type of the sequence
let printUnderlyingType (s:seq<_>) =
    let typeName = s.GetType().Name 
    printfn "%s" typeName 

[|1;2;3|] |> printUnderlyingType 
// Int32[]

[|1;2;3|] |> Seq.readonly |> printUnderlyingType 
// mkSeq@589   // a temporary type

delay example

Here's an example of delay.

let makeNumbers max =
    [ for i = 1 to max do
        printfn "Evaluating %d." i
        yield i ]

let eagerList = 
    printfn "Started creating eagerList" 
    let list = makeNumbers 5
    printfn "Finished creating eagerList" 
    list

let delayedSeq = 
    printfn "Started creating delayedSeq" 
    let list = Seq.delay (fun () -> makeNumbers 5 |> Seq.ofList)
    printfn "Finished creating delayedSeq" 
    list

If we run the code above, we find that just by creating eagerList, we print all the "Evaluating" messages. But creating delayedSeq does not trigger the list iteration.

Started creating eagerList
Evaluating 1.
Evaluating 2.
Evaluating 3.
Evaluating 4.
Evaluating 5.
Finished creating eagerList

Started creating delayedSeq
Finished creating delayedSeq

Only when the sequence is iterated over does the list creation happen:

eagerList |> Seq.take 3  // list already created
delayedSeq |> Seq.take 3 // list creation triggered

An alternative to using delay is just to embed the list in a seq like this:

let embeddedList = seq {
    printfn "Started creating embeddedList" 
    yield! makeNumbers 5 
    printfn "Finished creating embeddedList" 
    }

As with delayedSeq, the makeNumbers function will not be called until the sequence is iterated over.

23. Working with two lists

If you have two lists, there are analogues of most of the common functions like map and fold.

  • Builds a new collection whose elements are the results of applying the given function to the corresponding elements of the two collections pairwise.

  • Like mapi, but mapping corresponding elements from two lists of equal length.

  • Applies the given function to two collections simultaneously. The collections must have identical size.

  • Like iteri, but mapping corresponding elements from two lists of equal length.

  • The predicate is applied to matching elements in the two collections up to the lesser of the two lengths of the collections. If any application returns false then the overall result is false, else true.

  • The predicate is applied to matching elements in the two collections up to the lesser of the two lengths of the collections. If any application returns true then the overall result is true, else false.

  • Applies a function to corresponding elements of two collections, threading an accumulator argument through the computation.

  • Applies a function to corresponding elements of two collections, threading an accumulator argument through the computation.

  • Compares two collections using the given comparison function, element by element. Returns the first non-zero result from the comparison function. If the end of a collection

    is reached it returns a -1 if the first collection is shorter and a 1 if the second collection is shorter.

Usage examples

These functions are straightforward to use:

let intList1 = [2;3;4]
let intList2 = [5;6;7]

List.map2 (fun i1 i2 -> i1 + i2) intList1 intList2 
//  [7; 9; 11]

// TIP use the ||> operator to pipe a tuple as two arguments
(intList1,intList2) ||> List.map2 (fun i1 i2 -> i1 + i2) 
//  [7; 9; 11]

(intList1,intList2) ||> List.mapi2 (fun index i1 i2 -> index,i1 + i2) 
 // [(0, 7); (1, 9); (2, 11)]

(intList1,intList2) ||> List.iter2 (printf "i1=%i i2=%i; ") 
// i1=2 i2=5; i1=3 i2=6; i1=4 i2=7;

(intList1,intList2) ||> List.iteri2 (printf "index=%i i1=%i i2=%i; ") 
// index=0 i1=2 i2=5; index=1 i1=3 i2=6; index=2 i1=4 i2=7;

(intList1,intList2) ||> List.forall2 (fun i1 i2 -> i1 < i2)  
// true

(intList1,intList2) ||> List.exists2 (fun i1 i2 -> i1+10 > i2)  
// true

(intList1,intList2) ||> List.fold2 (fun state i1 i2 -> (10*state) + i1 + i2) 0 
// 801 = 234 + 567

List.foldBack2 (fun i1 i2 state -> i1 + i2 + (10*state)) intList1 intList2 0 
// 1197 = 432 + 765

(intList1,intList2) ||> List.compareWith (fun i1 i2 -> i1.CompareTo(i2))  
// -1

(intList1,intList2) ||> List.append
// [2; 3; 4; 5; 6; 7]

[intList1;intList2] |> List.concat
// [2; 3; 4; 5; 6; 7]

(intList1,intList2) ||> List.zip
// [(2, 5); (3, 6); (4, 7)]

Need a function that's not here?

By using fold2 and foldBack2 you can easily create your own functions. For example, some filter2 functions can be defined like this:

/// Apply a function to each element in a pair
/// If either result passes, include that pair in the result
let filterOr2 filterPredicate list1 list2 =
    let pass e = filterPredicate e 
    let folder e1 e2 state =    
        if (pass e1) || (pass e2) then
            (e1,e2)::state
        else
            state
    List.foldBack2 folder list1 list2 ([])

/// Apply a function to each element in a pair
/// Only if both results pass, include that pair in the result
let filterAnd2 filterPredicate list1 list2 =
    let pass e = filterPredicate e 
    let folder e1 e2 state =     
        if (pass e1) && (pass e2) then
            (e1,e2)::state
        else
            state
    List.foldBack2 folder list1 list2 []

// test it
let startsWithA (s:string) = (s.[0] = 'A')
let strList1 = ["A1"; "A3"]
let strList2 = ["A2"; "B1"]

(strList1, strList2) ||> filterOr2 startsWithA 
// [("A1", "A2"); ("A3", "B1")]
(strList1, strList2) ||> filterAnd2 startsWithA 
// [("A1", "A2")]

24. Working with three lists

  • Builds a new collection whose elements are the results of applying the given function to the corresponding elements of the three collections simultaneously.

25. Working with more than three lists

If you are working with more than three lists, there are no built in functions for you.

If this happens infrequently, then you could just collapse the lists into a single tuple using zip2 and/or zip3 in succession, and then process that tuple using map.

Alternatively you can "lift" your function to the world of "zip lists" using applicatives.

let (<*>) fList xList = 
    List.map2 (fun f x -> f x) fList xList 

let (<!>) = List.map

let addFourParams x y z w = 
    x + y + z + w

// lift "addFourParams" to List world and pass lists as parameters rather than ints
addFourParams <!> [1;2;3] <*> [1;2;3] <*> [1;2;3] <*> [1;2;3] 
// Result = [4; 8; 12]

26. Combining and uncombining collections

Finally, there are a number of functions that combine and uncombine collections.

  • Returns a new collection that contains the elements of the first collection followed by elements of the second.

  • @ is an infix version of append for lists.

  • Builds a new collection whose elements are the results of applying the given function to the corresponding elements of the collections simultaneously.

  • Combines two collections into a list of pairs. The two collections must have equal lengths.

  • Combines three collections into a list of triples. The collections must have equal lengths.

  • Splits a collection of pairs into two collections.

  • Splits a collection of triples into three collections.

Usage examples

These functions are straightforward to use:

List.append [1;2;3] [4;5;6]
// [1; 2; 3; 4; 5; 6]

[1;2;3] @ [4;5;6]
// [1; 2; 3; 4; 5; 6]

List.concat [ [1]; [2;3]; [4;5;6] ]
// [1; 2; 3; 4; 5; 6]

List.zip [1;2] [10;20] 
// [(1, 10); (2, 20)]

List.zip3 [1;2] [10;20] [100;200]
// [(1, 10, 100); (2, 20, 200)]

List.unzip [(1, 10); (2, 20)]
// ([1; 2], [10; 20])

List.unzip3 [(1, 10, 100); (2, 20, 200)]
// ([1; 2], [10; 20], [100; 200])

Note that the zip functions require the lengths to be the same.

List.zip [1;2] [10] 
// ArgumentException: The lists had different lengths.

27. Other array-only functions

Arrays are mutable, and therefore have some functions that are not applicable to lists and sequences.

  • Array.blit: source:'T[] -> sourceIndex:int -> target:'T[] -> targetIndex:int -> count:int -> unit.

    Reads a range of elements from the first array and write them into the second.

  • Array.copy: array:'T[] -> 'T[].

    Builds a new array that contains the elements of the given array.

  • Array.fill: target:'T[] -> targetIndex:int -> count:int -> value:'T -> unit.

    Fills a range of elements of the array with the given value.

  • Array.set: array:'T[] -> index:int -> value:'T -> unit.

    Sets an element of an array.

28. Using sequences with disposables

One important use of conversion functions like List.ofSeq is to convert a lazy enumeration (seq) to a fully evaluated collection such as list. This is particularly important when there is a disposable resource involved such as file handle or database connection. If the sequence is not converted into a list while the resource is available you may encounter errors accessing the elements later, after the resource has been disposed.

This will be an extended example, so let's start with some helper functions that emulate a database and a UI:

// a disposable database connection
let DbConnection() = 
    printfn "Opening connection"
    { new System.IDisposable with
        member this.Dispose() =
            printfn "Disposing connection" }

// read some records from the database
let readNCustomersFromDb dbConnection n =
    let makeCustomer i = 
        sprintf "Customer %i" i

    seq {
        for i = 1 to n do
            let customer = makeCustomer i
            printfn "Loading %s from db" customer 
            yield customer 
        } 

// show some records on the screen
let showCustomersinUI customers = 
    customers |> Seq.iter (printfn "Showing %s in UI")

A naive implementation will cause the sequence to be evaluated after the connection is closed:

let readCustomersFromDb() =
    use dbConnection = DbConnection()
    let results = readNCustomersFromDb dbConnection 2
    results

let customers = readCustomersFromDb()
customers |> showCustomersinUI

The output is below. You can see that the connection is closed and only then is the sequence evaluated.

Opening connection
Disposing connection
Loading Customer 1 from db  // error! connection closed!
Showing Customer 1 in UI
Loading Customer 2 from db
Showing Customer 2 in UI

A better implementation will convert the sequence to a list while the connection is open, causing the sequence to be evaluated immediately:

let readCustomersFromDb() =
    use dbConnection = DbConnection()
    let results = readNCustomersFromDb dbConnection 2
    results |> List.ofSeq
    // Convert to list while connection is open

let customers = readCustomersFromDb()
customers |> showCustomersinUI

The result is much better. All the records are loaded before the connection is disposed:

Opening connection
Loading Customer 1 from db
Loading Customer 2 from db
Disposing connection
Showing Customer 1 in UI
Showing Customer 2 in UI

A third alternative is to embed the disposable in the sequence itself:

let readCustomersFromDb() =
    seq {
        // put disposable inside the sequence
        use dbConnection = DbConnection()
        yield! readNCustomersFromDb dbConnection 2
        } 

let customers = readCustomersFromDb()
customers |> showCustomersinUI

The output shows that now the UI display is also done while the connection is open:

Opening connection
Loading Customer 1 from db
Showing Customer 1 in UI
Loading Customer 2 from db
Showing Customer 2 in UI
Disposing connection

This may be a bad thing (longer time for the connection to stay open) or a good thing (minimal memory use), depending on the context.

29. The end of the adventure

You made it to the end -- well done! Not really much of an adventure, though, was it? No dragons or anything. Nevertheless, I hope it was helpful.

Not .

For an alternate dictionary that does not requires elements to implement IComparable, you can use the BCL . The constructor is in F#.

You can use the collection classes in .NET, either the

or the newer ones such as those in the .

, part of the FSharpx series of projects.

. Some of these are drop-in (almost) replacements for the Map and Set types in FSharp.Core which provide improved performance in specific scenarios (e.g., HashMap). Others provide unique functionality to help tackle specific coding tasks (e.g., LazyList and LruCache).

: high performance, immutable data structures for .NET.

: some efficient persistent (immutable) data structures.

If you want to know what changed between F# v3 and F# v4, please see (from ). The chart shows the new APIs in F# v4 (green), previously-existing APIs (blue), and intentional remaining gaps (white).

If you don't have a collection, and want to create one, go to .

If you already have a collection that you want to work with, go to .

If you have two collections that you want to work with, go to .

If you have three collections that you want to work with, go to .

If you have more than three collections that you want to work with, go to .

If you want to combine or uncombine collections, go to .

If the new collection will be empty or will have one element, go to .

If the new collection is a known size, go to .

If the new collection is potentially infinite, go to .

If you don't know how big the collection will be, go to .

.

.

If you know the size of the collection in advance, it is generally more efficient to use a different function. See below.

If all elements of the collection will have the same value, go to .

If elements of the collection could be different, go to .

.

(Array only) .

(Array only) .

.

.

.

If you want to get an element at a known position, go to

If you want to get one element by searching, go to

If you want to get a subset of the collection, go to

If you want to partition, chunk, or group a collection into smaller collections, go to

If you want to aggregate or summarize the collection into a single value, go to

If you want to change the order of the elements, go to

If you want to test the elements in the collection, go to

If you want to transform each element to something different, go to

If you want to iterate over each element, go to

If you want to thread state through an iteration, go to

If you need to know the index of each element while you are iterating or mapping, go to

If you want to transform the whole collection to a different collection type, go to

If you want to change the behaviour of the collection as a whole, go to

If you want to mutate the collection in place, go to

If you want to use a lazy collection with an IDisposable, go to

.

.

.

.

(Array only) .

.

.

.

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.

If you want to return many elements in the same way as pick, consider using choose (see ).

.

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.

In fact, choose is to filter as , Rather than using a boolean filter, the signal is Some vs. None.

If you want to return the first element in the same way as choose, consider using pick (see ).

If you want to do a similar action as choose but for other wrapper types (such as a Success/Failure result), there is .

.

.

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(Except Seq) .

(Except Seq) .

.

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.

reduce is a variant of fold without an initial state -- see for more on fold. One way to think of it is just inserting a operator between each element.

Again, see for a more detailed discussion of the related functions fold and foldBack.

Most of the aggregation functions do not like empty lists! You might consider using one of the fold functions to be safe -- see .

.

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(Array only) .

(Array only) .

(Array only) .

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.

.

I sometimes like to think of functional programming as "transformation-oriented programming", and map (aka Select in LINQ) is one of the most fundamental ingredients for this approach. In fact, I have devoted a whole series to it .

.

.

choose in is a map and option filter combined.

(Seq only) .

.

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.

.

.

Like map, but with the integer index passed to the function as well. See for more on map.

.

Like iter, but with the integer index passed to the function as well. See for more on iter.

.

(Except Array) .

(Except Seq) .

(Except List) .

(Except Array) .

(Except Seq) .

(Except List) .

One important use of these conversion functions is to convert a lazy enumeration (seq) to a fully evaluated collection such as list. This is particularly important when there is a disposable resource involved, such as file handle or database connection. If the sequence is not converted into a list you may encounter errors accessing the elements. See for more.

(Seq only) .

(Seq only) .

(Seq only) .

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.

.

See also append, concat, and zip in .

See also .

If you have three lists, you only have one built-in function available. But see for an example of how you can build your own three-list functions.

.

See also append, concat, and zip3 in .

If that seems like magic, see for a explanation of what this code is doing.

.

.

.

.

(Except Seq) .

(Except Seq) .

See the "sort in place" functions in

In addition to these, all the other are available as well.

I won't give examples. See the .

traditional, mutable ones
System.Collections.Immutable namespace
FSharpx.Collections
ExtCore
Funq
Persistent
this chart
here
empty : 'T list
singleton : value:'T -> 'T list
replicate : count:int -> initial:'T -> 'T list
create : count:int -> value:'T -> 'T[]
zeroCreate : count:int -> 'T[]
init : length:int -> initializer:(int -> 'T) -> 'T list
initInfinite : initializer:(int -> 'T) -> seq<'T>
unfold : generator:('State -> ('T * 'State) option) -> state:'State -> 'T list
head : list:'T list -> 'T
last : list:'T list -> 'T
item : index:int -> list:'T list -> 'T
nth : list:'T list -> index:int -> 'T
get : array:'T[] -> index:int -> 'T
exactlyOne : list:'T list -> 'T
tryHead : list:'T list -> 'T option
tryLast : list:'T list -> 'T option
tryItem : index:int -> list:'T list -> 'T option
find : predicate:('T -> bool) -> list:'T list -> 'T
findIndex : predicate:('T -> bool) -> list:'T list -> int
findBack : predicate:('T -> bool) -> list:'T list -> 'T
findIndexBack : predicate:('T -> bool) -> list:'T list -> int
tryFind : predicate:('T -> bool) -> list:'T list -> 'T option
tryFindBack : predicate:('T -> bool) -> list:'T list -> 'T option
tryFindIndex : predicate:('T -> bool) -> list:'T list -> int option
tryFindIndexBack : predicate:('T -> bool) -> list:'T list -> int option
pick : chooser:('T -> 'U option) -> list:'T list -> 'U
tryPick : chooser:('T -> 'U option) -> list:'T list -> 'U option
take: count:int -> list:'T list -> 'T list
takeWhile: predicate:('T -> bool) -> list:'T list -> 'T list
truncate: count:int -> list:'T list -> 'T list
skip: count:int -> list: 'T list -> 'T list
skipWhile: predicate:('T -> bool) -> list:'T list -> 'T list
tail: list:'T list -> 'T list
filter: predicate:('T -> bool) -> list:'T list -> 'T list
except: itemsToExclude:seq<'T> -> list:'T list -> 'T list when 'T : equality
choose: chooser:('T -> 'U option) -> list:'T list -> 'U list
where: predicate:('T -> bool) -> list:'T list -> 'T list
distinct: list:'T list -> 'T list when 'T : equality
distinctBy: projection:('T -> 'Key) -> list:'T list -> 'T list when 'Key : equality
a discussion here
chunkBySize: chunkSize:int -> list:'T list -> 'T list list
groupBy : projection:('T -> 'Key) -> list:'T list -> ('Key * 'T list) list when 'Key : equality
pairwise: list:'T list -> ('T * 'T) list
partition: predicate:('T -> bool) -> list:'T list -> ('T list * 'T list)
splitAt: index:int -> list:'T list -> ('T list * 'T list)
splitInto: count:int -> list:'T list -> 'T list list
windowed : windowSize:int -> list:'T list -> 'T list list
reduce : reduction:('T -> 'T -> 'T) -> list:'T list -> 'T
reduceBack : reduction:('T -> 'T -> 'T) -> list:'T list -> 'T
max : list:'T list -> 'T when 'T : comparison
maxBy : projection:('T -> 'U) -> list:'T list -> 'T when 'U : comparison
min : list:'T list -> 'T when 'T : comparison
minBy : projection:('T -> 'U) -> list:'T list -> 'T when 'U : comparison
sum : list:'T list -> 'T when 'T has static members (+) and Zero
sumBy : projection:('T -> 'U) -> list:'T list -> 'U when 'U has static members (+) and Zero
average : list:'T list -> 'T when 'T has static members (+) and Zero and DivideByInt
averageBy : projection:('T -> 'U) -> list:'T list -> 'U when 'U has static members (+) and Zero and DivideByInt
length: list:'T list -> int
countBy : projection:('T -> 'Key) -> list:'T list -> ('Key * int) list when 'Key : equality
rev: list:'T list -> 'T list
sort: list:'T list -> 'T list when 'T : comparison
sortDescending: list:'T list -> 'T list when 'T : comparison
sortBy: projection:('T -> 'Key) -> list:'T list -> 'T list when 'Key : comparison
sortByDescending: projection:('T -> 'Key) -> list:'T list -> 'T list when 'Key : comparison
sortWith: comparer:('T -> 'T -> int) -> list:'T list -> 'T list
permute : indexMap:(int -> int) -> list:'T list -> 'T list
sortInPlace: array:'T[] -> unit when 'T : comparison
sortInPlaceBy: projection:('T -> 'Key) -> array:'T[] -> unit when 'Key : comparison
sortInPlaceWith: comparer:('T -> 'T -> int) -> array:'T[] -> unit
contains: value:'T -> source:'T list -> bool when 'T : equality
exists: predicate:('T -> bool) -> list:'T list -> bool
forall: predicate:('T -> bool) -> list:'T list -> bool
isEmpty: list:'T list -> bool
here
map: mapping:('T -> 'U) -> list:'T list -> 'U list
collect: mapping:('T -> 'U list) -> list:'T list -> 'U list
cast: source:IEnumerable -> seq<'T>
iter: action:('T -> unit) -> list:'T list -> unit
fold<'T,'State> : folder:('State -> 'T -> 'State) -> state:'State -> list:'T list -> 'State
foldBack<'T,'State> : folder:('T -> 'State -> 'State) -> list:'T list -> state:'State -> 'State
scan<'T,'State> : folder:('State -> 'T -> 'State) -> state:'State -> list:'T list -> 'State list
scanBack<'T,'State> : folder:('T -> 'State -> 'State) -> list:'T list -> state:'State -> 'State list
mapFold<'T,'State,'Result> : mapping:('State -> 'T -> 'Result * 'State) -> state:'State -> list:'T list -> 'Result list * 'State
mapFoldBack<'T,'State,'Result> : mapping:('T -> 'State -> 'Result * 'State) -> list:'T list -> state:'State -> 'Result list * 'State
mapi: mapping:(int -> 'T -> 'U) -> list:'T list -> 'U list
iteri: action:(int -> 'T -> unit) -> list:'T list -> unit
indexed: list:'T list -> (int * 'T) list
ofArray : array:'T[] -> 'T list
ofSeq: source:seq<'T> -> 'T list
ofList: source:'T list -> seq<'T>
toArray: list:'T list -> 'T[]
toSeq: list:'T list -> seq<'T>
toList: source:seq<'T> -> 'T list
cache: source:seq<'T> -> seq<'T>
readonly : source:seq<'T> -> seq<'T>
delay : generator:(unit -> seq<'T>) -> seq<'T>
map2: mapping:('T1 -> 'T2 -> 'U) -> list1:'T1 list -> list2:'T2 list -> 'U list
mapi2: mapping:(int -> 'T1 -> 'T2 -> 'U) -> list1:'T1 list -> list2:'T2 list -> 'U list
iter2: action:('T1 -> 'T2 -> unit) -> list1:'T1 list -> list2:'T2 list -> unit
iteri2: action:(int -> 'T1 -> 'T2 -> unit) -> list1:'T1 list -> list2:'T2 list -> unit
forall2: predicate:('T1 -> 'T2 -> bool) -> list1:'T1 list -> list2:'T2 list -> bool
exists2: predicate:('T1 -> 'T2 -> bool) -> list1:'T1 list -> list2:'T2 list -> bool
fold2<'T1,'T2,'State> : folder:('State -> 'T1 -> 'T2 -> 'State) -> state:'State -> list1:'T1 list -> list2:'T2 list -> 'State
foldBack2<'T1,'T2,'State> : folder:('T1 -> 'T2 -> 'State -> 'State) -> list1:'T1 list -> list2:'T2 list -> state:'State -> 'State
compareWith: comparer:('T -> 'T -> int) -> list1:'T list -> list2:'T list -> int
map3: mapping:('T1 -> 'T2 -> 'T3 -> 'U) -> list1:'T1 list -> list2:'T2 list -> list3:'T3 list -> 'U list
append: list1:'T list -> list2:'T list -> 'T list
concat: lists:seq<'T list> -> 'T list
zip: list1:'T1 list -> list2:'T2 list -> ('T1 * 'T2) list
zip3: list1:'T1 list -> list2:'T2 list -> list3:'T3 list -> ('T1 * 'T2 * 'T3) list
unzip: list:('T1 * 'T2) list -> ('T1 list * 'T2 list)
unzip3: list:('T1 * 'T2 * 'T3) list -> ('T1 list * 'T2 list * 'T3 list)
BCL array functions
MSDN documentation
1. What kind of collection do you have?
2. Creating a new collection
3. Creating a new empty or one-element collection
4. Creating a new collection of known size
5. Creating a new collection of known size with each element having the same value
6. Creating a new collection of known size with each element having a different value
7. Creating a new infinite collection
8. Creating a new collection of indefinite size
9. Working with one list
10. Getting an element at a known position
11. Getting an element by searching
12. Getting a subset of elements from a collection
13. Partitioning, chunking and grouping
14. Aggregating or summarizing a collection
15. Changing the order of the elements
16. Testing the elements of a collection
17. Transforming each element to something different
18. Iterating over each element
19. Threading state through an iteration
20. Working with the index of each element
21. Transforming the whole collection to a different collection type
22. Changing the behavior of the collection as a whole
23. Working with two collections
24. Working with three collections
25. Working with more than three collections
26. Combining and uncombining collections
27. Other array-only functions
28. Using sequences with disposables
section 2
section 9
section 23
section 24
section 25
section 26
section 3
section 4
section 7
section 8
section 4
section 5
section 6
section 10
section 11
section 12
section 13
section 14
section 15
section 16
section 17
section 18
section 19
section 20
section 21
section 22
section 27
section 28
section 12
pick is to find
section 11
section 19
section 19
section 19
section 12
section 17
section 18
section 28
section 26: combining and uncombining collections
section 25
section 25
section 26: combining and uncombining collections
section 15
persistent
IDictionary
dict
this series